Iker de Icaza Astiz
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- Registered on: 11/20/2017
- Last connection: 07/08/2020
- wibtools (Manager, Developer, 05/06/2019)
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- icarusutil (Developer, 02/27/2020)
- ICARUS LArSoft (Developer, 02/21/2020)
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- LArSim (Developer, Reporter, 04/09/2020)
- 01:35 PM LArSoft Bug #24433: Implicit casting double to integer on larsim/LegacyLArG4/OpFastScintillation
- I have created PR https://github.com/LArSoft/larsim/pull/29 to address this issue.
I left the return type of VUVH...
- 11:25 AM LArSoft Bug #24600: OpFastScintillation only propagates light in the first cryostats
- Ok sorry, I miss the fact that you're referring to the lookup table method. I assumed you were using the semi-analyti...
- 01:54 PM LArSoft Bug #24600: OpFastScintillation only propagates light in the first cryostats
- I dissent from the statement that this is a bug. The code never had the capability of detecting light beyond the curr...
- 10:31 AM LArSoft Bug #24433: Implicit casting double to integer on larsim/LegacyLArG4/OpFastScintillation
- Hi Gianluca,
It's actually my fault that VISHits no longer uses Num, you see I realised that I could take it out ...
- 04:35 PM LArSoft Bug #24433: Implicit casting double to integer on larsim/LegacyLArG4/OpFastScintillation
- On my fork I have tested the outcome of changing the declarations of VUVHits() and VISHits() to use @Nphotons_created...
- 04:11 PM LArSoft Bug #24433 (Under Discussion): Implicit casting double to integer on larsim/LegacyLArG4/OpFastScintillation
- Another issue I came across whilst refactoring @OpFastScintillation@ and that is present on @larsim/PhotonPropagation...
- 03:16 PM LArSoft Bug #24430 (Under Discussion): Wrong position of reflective foil on OpFastScintillation in larsim
- I came across this issue whilst refactoring the code on @larsim/LegacyLArG4/OpFastScintillation.cxx@
The variable ...
- 12:02 PM SBND code Revision eab0cc8b: Prevent implicit conversion of types.
- I added a flag on CMakeLists.txt along with pragmas to investigate the local conversions.
- 11:12 AM SBND code Wiki edit: MCP2_2 (#3)
- 11:09 AM SBND code Bug #24305 (Closed): Flipped XARAPUCA sensitivities
- Release v08_48_00 is the first that has this fix.
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