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Bug #5113

MINOS code doesn't run when build 64-bit

Added by Robert Hatcher almost 6 years ago. Updated almost 6 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Start date:
12/19/2013
Due date:
% Done:

0%

Estimated time:
Duration:

Description

The MINOS code doesn't run when built 64-bit. As time goes by it may be more difficult to build 32-bit executables (as support libraries drop 32-bit builds). This was investigated at one point, but probably needs revisiting.

History

#1 Updated by Robert Hatcher almost 6 years ago

If I remember correctly there were two (maybe more) concerns:

  • Candidates were possibly storing a pointer as an int (32bit). Need to track this down and see if we can schema evolve to Long64_t
  • Concern over the Geant3 interface/code used for ParticleTransportSim. If it still has ZEBRA vestiges then it could be problematic, but if that's been replaced by something else it may be a non-issue
  • ?? other got'ya issues

Luke's initial effort is in CVS under Contrib/64bit if someone wants to start looking again.



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