Bug #23535
Cannot create MixMaxRng engine with RandomNumberGenerator service
Occurs In:
Scope:
Internal
Experiment:
Mu2e
SSI Package:
art
Description
Per discussion with Krzysztof Genser, the RandomNumberGenerator
service should be adjusted to support the CLHEP::MixMaxRng
engine. In order to allow experiments to test the engine, a configuration option should be provided that changes the default CLHEP random engine that art uses.
Associated revisions
Resolve issue #23535: complete configuration validation.
History
#1 Updated by Kyle Knoepfel about 1 year ago
- % Done changed from 0 to 80
Nominally implemented with commit art:edc3498e1, relying on patch provided by Krzysztof (listed as watcher). The configuration validation still needs to be improved, and a test must be added to ensure that user-configured defaults are adequately supported through the new 'RandomNumberGenerator.defaultEngineKind'
parameter.
#2 Updated by Kyle Knoepfel about 1 year ago
- % Done changed from 80 to 100
- Status changed from Assigned to Resolved
Resolved with commits:
#3 Updated by Kyle Knoepfel about 1 year ago
- Status changed from Resolved to Closed
First step toward resolving issue #23535.