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Bug #23535

Cannot create MixMaxRng engine with RandomNumberGenerator service

Added by Kyle Knoepfel about 1 month ago. Updated 29 days ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
Infrastructure
Target version:
Start date:
11/05/2019
Due date:
% Done:

100%

Estimated time:
4.00 h
Spent time:
Occurs In:
Scope:
Internal
Experiment:
Mu2e
SSI Package:
art
Duration:

Description

Per discussion with Krzysztof Genser, the RandomNumberGenerator service should be adjusted to support the CLHEP::MixMaxRng engine. In order to allow experiments to test the engine, a configuration option should be provided that changes the default CLHEP random engine that art uses.

Associated revisions

Revision edc3498e (diff)
Added by Kyle Knoepfel about 1 month ago

First step toward resolving issue #23535.

Revision b8974e83 (diff)
Added by Kyle Knoepfel about 1 month ago

Resolve issue #23535: complete configuration validation.

History

#1 Updated by Kyle Knoepfel about 1 month ago

  • % Done changed from 0 to 80

Nominally implemented with commit art:edc3498e1, relying on patch provided by Krzysztof (listed as watcher). The configuration validation still needs to be improved, and a test must be added to ensure that user-configured defaults are adequately supported through the new 'RandomNumberGenerator.defaultEngineKind' parameter.

#2 Updated by Kyle Knoepfel about 1 month ago

  • % Done changed from 80 to 100
  • Status changed from Assigned to Resolved

Resolved with commits:

#3 Updated by Kyle Knoepfel 29 days ago

  • Status changed from Resolved to Closed


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