BuildInfo in art v3
I was doing some testing of Issue #22958, and I noticed that my s82 build was producing data files that did not have BuildInfo instances listed in RawEventDump. Inspecting the files with the ROOT TBrowser, however, showed that the BuildInfo data was stored in the datafiles. This means that it is a parentage/history/produces issue, that the artists might have to help with.
Add TLOGs to BuildInfo modules. Set app_name in driver. Part of debugging for #22979
#1 Updated by Eric Flumerfelt 11 days ago
I've done some more investigation into this issue, using artdaqDriver to replicate the problem. What is interesting is that if I take the art fhicl generated by driver and replace the input source, then things work as expected. I think this is pointing to us missing some magic call in our input sources (the driver example uses SharedMemoryReader, which doesn't even use ArtdaqInput/ArtdaqOutput to play games with art internals).
#6 Updated by Eric Flumerfelt 9 days ago
- Assignee set to Eric Flumerfelt
- Status changed from New to Resolved
I have a workaround on artdaq:bugfix/22979_SharedMemoryReader_FakeReconstituteRunProducts. Kyle and I have determined that the cause is a bug in art (#23553), and he will work on it from his end.